<?xml version="1.0" encoding="UTF-8"?>
<VASSAL.build.module.ModuleExtension module="Fighting Wings" moduleVersion="1.0" vassalVersion="2.9.9" version="0.0">
<VASSAL.build.module.ExtensionElement target="">
<VASSAL.build.module.PrototypesContainer>
<VASSAL.build.module.PrototypeDefinition name="White smoke">+/null/emb2;Major fire;8;F;Rotate CW;2;R;Rotate CCW;2;E;Reset;65,130;1;false;0;0;majorfire01.png,majorfire02.png,majorfire03.png,majorfire04.png,majorfire05.png,majorfire06.png,majorfire07.png,majorfire08.png,majorfire09.png,majorfire10.png,majorfire11.png,majorfire12.png;,,,,,,,,,,,;true;Major fire;;Randomize	emb2;Small fire;8;S;Rotate CW;2;R;Rotate CCW;2;E;Reset;65,130;1;false;0;0;flame01.png,flame02.png,flame03.png,flame04.png,flame05.png,flame06.png,flame07.png,flame08.png,flame09.png,flame10.png,flame11.png,flame12.png;,,,,,,,,,,,;true;Small fire;;Randomize\	prototype;Black smoke\\	emb2;White smoke;2;W;Rotate CW;2;R;Rotate CCW;2;E;Reset;65,130;1;false;0;0;whitesmoke01.png,whitesmoke02.png,whitesmoke03.png,whitesmoke04.png,whitesmoke05.png,whitesmoke06.png,whitesmoke07.png,whitesmoke08.png,whitesmoke09.png,whitesmoke10.png,whitesmoke11.png,whitesmoke12.png;,,,,,,,,,,,;true;White Smoke;;Randomize\\\	piece;;;;/-1;	-1;\	\\	-1;\\\	null;0;0</VASSAL.build.module.PrototypeDefinition>
<VASSAL.build.module.PrototypeDefinition name="Black smoke">+/null/emb2;Black smoke;2;S;Rotate CW;2;R;Rotate CCW;2;E;Reset;65,130;1;false;0;0;blacksmoke01.png,blacksmoke02.png,blacksmoke03.png,blacksmoke04.png,blacksmoke05.png,blacksmoke06.png,blacksmoke07.png,blacksmoke08.png,blacksmoke09.png,blacksmoke10.png,blacksmoke11.png,blacksmoke12.png;,,,,,,,,,,,;true;Black Smoke;;Randomize	piece;;;;/-1;	null;254;0</VASSAL.build.module.PrototypeDefinition>
<VASSAL.build.module.PrototypeDefinition name="Info">+/null/label;76,130;Change Label;14;255,255,0;0,0,0;b;19;c;0;b;c;$pieceName$ ($label$);Dialog;0;0;TextLabel	piece;;;;/Alt\/Speed\/Power	null;240;9</VASSAL.build.module.PrototypeDefinition>
</VASSAL.build.module.PrototypesContainer>
</VASSAL.build.module.ExtensionElement>
<VASSAL.build.module.ExtensionElement target="VASSAL.build.module.PieceWindow:Game Pieces/VASSAL.build.widget.ListWidget:Counters">
<VASSAL.build.widget.ListWidget entryName="Spain">
<VASSAL.build.widget.ListWidget entryName="Nationalist">
<VASSAL.build.widget.ListWidget entryName="Fighters">
<VASSAL.build.widget.TabWidget entryName="CR-32">
<VASSAL.build.widget.PieceSlot entryName="CR32" height="114" width="104">+/null/emb2;WARBIRDS - Nose Arc;2;2;Nose UP;2;J;Nose DOWN;2;N;;;0;false;57;0;0,15C,30C,45C,60C,75C,90C,90D,75D,60D,45D,30D,15D;,,,,,,,,,,,,;true;;;Randomize	emb2;WARBIRDS - Banking;2;1;Bank RIGHT;2;B;Bank LEFT;2;V;;;0;false;-57;0;LV,R30,R60,R90,R120,R150,180,L150,L120,L90,L60,L30;,,,,,,,,,,,;true;;;Randomize\	prototype;White smoke\\	emb2;;2;;Rotate CW;2;R;Rotate CCW;2;E;;;0;false;0;0;Sp-Nat-CR32-01.png,Sp-Nat-CR32-02.png,Sp-Nat-CR32-03.png,Sp-Nat-CR32-04.png,Sp-Nat-CR32-05.png,Sp-Nat-CR32-06.png,Sp-Nat-CR32-07.png,Sp-Nat-CR32-08.png,Sp-Nat-CR32-09.png,Sp-Nat-CR32-10.png,Sp-Nat-CR32-11.png,Sp-Nat-CR32-12.png;,,,,,,,,,,,;true;;;Randomize\\\	emb2;FIGHTING WINGS - Attitudes;2;9;Nose UP;2;J;Nose DOWN;2;N;;;0;false;57;0;LVL,SHC,STC,VC,VD,STD,SHD;LVL,,,,,,;true;;;Randomize\\\\	emb2;FIGHTING WINGS - Banking;2;8;Banking RIGHT;2;B;Banking LEFT;2;V;;;0;false;-57;0;LV,RB,IRB,INV,ILB,LB;,,,,,;true;;;Randomize\\\\\	markmoved;moved.gif;-48;-40;Mark Moved;77,130\\\\\\	prototype;Info\\\\\\\	label;68,130;Aircraft number;14;182,167,144;0,0,0;b;-23;r;-11;t;c;$pieceName$ ($label$);Dialog;0;0;TextLabel\\\\\\\\	piece;C;X;Sp Nat CR32.png;CR32/-1;	-1;\	\\	1;\\\	-1;\\\\	-1;\\\\\	false\\\\\\	\\\\\\\	ID\\\\\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
</VASSAL.build.widget.TabWidget>
<VASSAL.build.widget.TabWidget entryName="He-51">
<VASSAL.build.widget.PieceSlot entryName="He-51" height="114" width="104">+/null/emb2;WARBIRDS - Nose Arc;2;2;Nose UP;2;J;Nose DOWN;2;N;;;0;false;57;0;0,15C,30C,45C,60C,75C,90C,90D,75D,60D,45D,30D,15D;,,,,,,,,,,,,;true;;;Randomize	emb2;WARBIRDS - Banking;2;1;Bank RIGHT;2;B;Bank LEFT;2;V;;;0;false;-57;0;LV,R30,R60,R90,R120,R150,180,L150,L120,L90,L60,L30;,,,,,,,,,,,;true;;;Randomize\	prototype;White smoke\\	emb2;;2;;Rotate CW;2;R;Rotate CCW;2;E;;;0;false;0;0;he51-01.png,he51-02.png,he51-03.png,he51-04.png,he51-05.png,he51-06.png,he51-07.png,he51-08.png,he51-09.png,he51-10.png,he51-11.png,he51-12.png;,,,,,,,,,,,;true;;;Randomize\\\	emb2;FIGHTING WINGS - Attitudes;2;9;Nose UP;2;J;Nose DOWN;2;N;;;0;false;57;0;LVL,SHC,STC,VC,VD,STD,SHD;LVL,,,,,,;true;;;Randomize\\\\	emb2;FIGHTING WINGS - Banking;2;8;Banking RIGHT;2;B;Banking LEFT;2;V;;;0;false;-57;0;LV,RB,IRB,INV,ILB,LB;,,,,,;true;;;Randomize\\\\\	markmoved;moved.gif;-48;-40;Mark Moved;77,130\\\\\\	prototype;Info\\\\\\\	label;68,130;Aircraft number;14;182,167,144;0,0,0;b;-23;r;-11;t;c;$pieceName$ ($label$);Dialog;0;0;TextLabel\\\\\\\\	piece;C;X;Sp Nat He51.png;He-51/-1;	-1;\	\\	1;\\\	-1;\\\\	-1;\\\\\	false\\\\\\	\\\\\\\	ID\\\\\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
</VASSAL.build.widget.TabWidget>
<VASSAL.build.widget.TabWidget entryName="Me-109">
<VASSAL.build.widget.PieceSlot entryName="Me-109B" height="114" width="104">+/null/emb2;WARBIRDS - Nose Arc;2;2;Nose UP;2;J;Nose DOWN;2;N;;;0;false;57;0;0,15C,30C,45C,60C,75C,90C,90D,75D,60D,45D,30D,15D;,,,,,,,,,,,,;true;;;Randomize	emb2;WARBIRDS - Banking;2;1;Bank RIGHT;2;B;Bank LEFT;2;V;;;0;false;-57;0;LV,R30,R60,R90,R120,R150,180,L150,L120,L90,L60,L30;,,,,,,,,,,,;true;;;Randomize\	prototype;White smoke\\	emb2;;2;;Rotate CW;2;R;Rotate CCW;2;E;;;0;false;0;0;109-B-2-01.png,109-B-2-02.png,109-B-2-03.png,109-B-2-04.png,109-B-2-05.png,109-B-2-06.png,109-B-2-07.png,109-B-2-08.png,109-B-2-09.png,109-B-2-10.png,109-B-2-11.png,109-B-2-12.png;,,,,,,,,,,,;true;;;Randomize\\\	emb2;FIGHTING WINGS - Attitudes;2;9;Nose UP;2;J;Nose DOWN;2;N;;;0;false;57;0;LVL,SHC,STC,VC,VD,STD,SHD;LVL,,,,,,;true;;;Randomize\\\\	emb2;FIGHTING WINGS - Banking;2;8;Banking RIGHT;2;B;Banking LEFT;2;V;;;0;false;-57;0;LV,RB,IRB,INV,ILB,LB;,,,,,;true;;;Randomize\\\\\	markmoved;moved.gif;-48;-40;Mark Moved;77,130\\\\\\	prototype;Info\\\\\\\	label;68,130;Aircraft number;14;182,167,144;0,0,0;b;-23;r;-11;t;c;$pieceName$ ($label$);Dialog;0;0;TextLabel\\\\\\\\	piece;C;X;SpNat109B.png;Me-109B/-1;	-1;\	\\	1;\\\	-1;\\\\	-1;\\\\\	false\\\\\\	\\\\\\\	ID\\\\\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
</VASSAL.build.widget.TabWidget>
</VASSAL.build.widget.ListWidget>
<VASSAL.build.widget.ListWidget entryName="Transport">
<VASSAL.build.widget.TabWidget entryName="Ju-52">
<VASSAL.build.widget.PieceSlot entryName="Ju-52" height="115" width="104">+/null/emb2;WARBIRDS - Nose Arc;2;2;Nose UP;2;J;Nose DOWN;2;N;;;0;false;57;0;0,15C,30C,45C,60C,75C,90C,90D,75D,60D,45D,30D,15D;,,,,,,,,,,,,;true;;;Randomize	emb2;WARBIRDS - Banking;2;1;Bank RIGHT;2;B;Bank LEFT;2;V;;;0;false;-57;0;LV,R30,R60,R90,R120,R150,180,L150,L120,L90,L60,L30;,,,,,,,,,,,;true;;;Randomize\	prototype;White smoke\\	emb2;;2;;Rotate CW;2;R;Rotate CCW;2;E;;;0;false;0;0;ju52-SCW-01.png,ju52-SCW-02.png,ju52-SCW-03.png,ju52-SCW-04.png,ju52-SCW-05.png,ju52-SCW-06.png,ju52-SCW-07.png,ju52-SCW-08.png,ju52-SCW-09.png,ju52-SCW-10.png,ju52-SCW-11.png,ju52-SCW-12.png;,,,,,,,,,,,;true;;;Randomize\\\	emb2;FIGHTING WINGS - Attitudes;2;9;Nose UP;2;J;Nose DOWN;2;N;;;0;false;57;0;LVL,SHC,STC,VC,VD,STD,SHD;LVL,,,,,,;true;;;Randomize\\\\	emb2;FIGHTING WINGS - Banking;2;8;Banking RIGHT;2;B;Banking LEFT;2;V;;;0;false;-57;0;LV,RB,IRB,INV,ILB,LB;,,,,,;true;;;Randomize\\\\\	markmoved;moved.gif;-48;-40;Mark Moved;77,130\\\\\\	prototype;Info\\\\\\\	label;68,130;Aircraft number;14;182,167,144;0,0,0;b;-23;r;-11;t;c;$pieceName$ ($label$);Dialog;0;0;TextLabel\\\\\\\\	piece;C;X;Ju52 SCW base.png;Ju-52/-1;	-1;\	\\	1;\\\	-1;\\\\	-1;\\\\\	false\\\\\\	\\\\\\\	ID\\\\\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
</VASSAL.build.widget.TabWidget>
</VASSAL.build.widget.ListWidget>
</VASSAL.build.widget.ListWidget>
<VASSAL.build.widget.ListWidget entryName="Republican">
<VASSAL.build.widget.ListWidget entryName="Fighters">
<VASSAL.build.widget.TabWidget entryName="I-16">
<VASSAL.build.widget.PieceSlot entryName="I-16" height="114" width="104">+/null/emb2;WARBIRDS - Nose Arc;2;2;Nose UP;2;J;Nose DOWN;2;N;;;0;false;57;0;0,15C,30C,45C,60C,75C,90C,90D,75D,60D,45D,30D,15D;,,,,,,,,,,,,;true;;;Randomize	emb2;WARBIRDS - Banking;2;1;Bank RIGHT;2;B;Bank LEFT;2;V;;;0;false;-57;0;LV,R30,R60,R90,R120,R150,180,L150,L120,L90,L60,L30;,,,,,,,,,,,;true;;;Randomize\	prototype;White smoke\\	emb2;;2;;Rotate CW;2;R;Rotate CCW;2;E;;;0;false;0;0;I-16-01.png,I-16-02.png,I-16-03.png,I-16-04.png,I-16-05.png,I-16-06.png,I-16-07.png,I-16-08.png,I-16-09.png,I-16-10.png,I-16-11.png,I-16-12.png;,,,,,,,,,,,;true;;;Randomize\\\	emb2;FIGHTING WINGS - Attitudes;2;9;Nose UP;2;J;Nose DOWN;2;N;;;0;false;57;0;LVL,SHC,STC,VC,VD,STD,SHD;LVL,,,,,,;true;;;Randomize\\\\	emb2;FIGHTING WINGS - Banking;2;8;Banking RIGHT;2;B;Banking LEFT;2;V;;;0;false;-57;0;LV,RB,IRB,INV,ILB,LB;,,,,,;true;;;Randomize\\\\\	markmoved;moved.gif;-48;-40;Mark Moved;77,130\\\\\\	prototype;Info\\\\\\\	label;68,130;Aircraft number;14;198,167,167;0,0,0;b;-23;r;-11;t;c;$pieceName$ ($label$);Dialog;0;0;TextLabel\\\\\\\\	piece;C;X;Sp Rep I-16.png;I-16/-1;	-1;\	\\	1;\\\	-1;\\\\	-1;\\\\\	false\\\\\\	\\\\\\\	ID\\\\\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
</VASSAL.build.widget.TabWidget>
</VASSAL.build.widget.ListWidget>
</VASSAL.build.widget.ListWidget>
</VASSAL.build.widget.ListWidget>
</VASSAL.build.module.ExtensionElement>
</VASSAL.build.module.ModuleExtension>
